APA (7th ed.) Citation

Li, E. C., & Luh, D. (2017). Effect of game motivation on flow experience and companionship: The online pet games as the example. Interaction Studies, 18(1), 95-115. https://doi.org/10.1075/is.18.1.05li

Chicago Style (17th ed.) Citation

Li, Elena Carolina, and Ding-Bang Luh. "Effect of Game Motivation on Flow Experience and Companionship: The Online Pet Games as the Example." Interaction Studies 18, no. 1 (2017): 95-115. https://doi.org/10.1075/is.18.1.05li.

MLA (8th ed.) Citation

Li, Elena Carolina, and Ding-Bang Luh. "Effect of Game Motivation on Flow Experience and Companionship: The Online Pet Games as the Example." Interaction Studies, vol. 18, no. 1, 2017, pp. 95-115, https://doi.org/10.1075/is.18.1.05li.

Warning: These citations may not always be 100% accurate.