The game producer's handbook / Dan Irish.
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Main Author: | |
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Format: | Book |
Language: | English |
Published: |
Boston, MA :
Thomson Course Technology,
[2005]
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Subjects: |
Table of Contents:
- 1. Introduction
- 2. What Does a Video Game Producer Do?
- 3. Types /Specialties of a Video Game Producer
- 4. Can Producers Design Games Too? Isn't That the Fun Job?
- 5. Conveying the Winning Vision
- 6. Financial Impact
- 7. Excellence in Game Soundtracks
- 8. Using Sound Effects to Produce Excellent Results
- 9. Using Game Development Tools & Asset Management
- 10. Creating Allies in the Marketing Team
- 11. Quality Assurance and Why Its the Most Important Part of Producing a Video Game
- 12. Executive Management
- 13. Advanced Team Management
- 14. Conflict Resolution
- 15. Tools for Success
- 16. How to Be Successful When Faced With a Difficult Publisher
- 17. Common Mistakes: Things Not To Do
- 18. How to Negotiate A Good Deal
- 19. How to Find Good Video Game Products
- 20. Producer Job Descriptions and Qualifications.