Sex in video games / Brenda Brathwaite.

"Developers, publishers, retailers, and consumers are asking themselves: When is sex appropriate in a game? How far is too far? What will it mean for the product? For its distribution? For my company? For me? Do games with sexual content sell better? Are they generally profitable? So far, there...

Full description

Saved in:
Bibliographic Details
Main Author: Brathwaite, Brenda (Author)
Format: Book
Language:English
Published: Boston, Mass. : Charles River Media, [2007]
Series:Advances in computer graphics and game development.
Subjects:
Table of Contents:
  • 1. Defining sex
  • 2. History of sex in games
  • 3. Emergent sex
  • 4. The sexual backlash - hot coffee
  • 5. Positive inclusion
  • 6. Self-regulation
  • 7. Censorship
  • 8. Obscenity / Deborah Solomon
  • 9. What's appropriate
  • 10. Reaching the market
  • 11. Responsibility
  • 12. Corporate concerns
  • 13. Sex across cultures
  • 14. Interviews.
Availability

City Campus

  • Call Number:
    794.8 BRA
    Copy
    Available - City Campus Main Collection
Requests
Request this item Request this AUT item so you can pick it up when you're at the library.
Interlibrary Loan With Interlibrary Loan you can request the item from another library. It's a free service.