Sex in video games / Brenda Brathwaite.
"Developers, publishers, retailers, and consumers are asking themselves: When is sex appropriate in a game? How far is too far? What will it mean for the product? For its distribution? For my company? For me? Do games with sexual content sell better? Are they generally profitable? So far, there...
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Main Author: | |
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Format: | Book |
Language: | English |
Published: |
Boston, Mass. :
Charles River Media,
[2007]
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Series: | Advances in computer graphics and game development.
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Subjects: |
Table of Contents:
- 1. Defining sex
- 2. History of sex in games
- 3. Emergent sex
- 4. The sexual backlash - hot coffee
- 5. Positive inclusion
- 6. Self-regulation
- 7. Censorship
- 8. Obscenity / Deborah Solomon
- 9. What's appropriate
- 10. Reaching the market
- 11. Responsibility
- 12. Corporate concerns
- 13. Sex across cultures
- 14. Interviews.