The art of Halo : creating a virtual world / text by Eric S. Trautmann ; with additional material by Frank O'Connor.

"When Halo® hit the shelves with the launch of the Xbox® in 2001, it was an immediate sensation. This action-packed science fiction-military combat game, set on a distant, war-torn, artificial planet, became an instant triumph with gamers--and scored numerous awards for its innovations, irresis...

Full description

Saved in:
Bibliographic Details
Main Author: Trautmann, Eric S. (Author)
Format: Book
Language:English
Published: New York : Del Rey, 2004.
Edition:First edition.
Subjects:
Table of Contents:
  • Foreword
  • Preface
  • Introduction: Halo's Architects
  • Character Design
  • Environments
  • Weapons and Gear
  • Vehicles
  • The Art of Game Design.
Availability

City Campus

  • Call Number:
    794.816836 TRA
    Copy
    Available - City Campus Main Collection
Requests
Request this item Request this AUT item so you can pick it up when you're at the library.
Interlibrary Loan With Interlibrary Loan you can request the item from another library. It's a free service.