The foley grail : the art of performing sound for film, games, and animation / Vanessa Theme Ament.
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Format: | Book |
Language: | English |
Published: |
Amsterdam ; Boston :
Focal Press/Elsevier,
[2009]
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Table of Contents:
- Part 1. What We Do and Why
- 1. Holy Foley: The Evolution of a Craft
- 2. Noise vs. Sound: Foley As It Is Used in the Various Genres and Styles of Film, Animation and Games
- 3. Single or Married: Foley Used Independently or Combined with Sound Effects
- Part 2. The Protocols, Conventions, and Hierarchy
- 4. Fire in the Hole: The Players and Their Responsibilities
- 5. Let's Go Ahead and Go Back: Spotting and Cueing
- 6. Scene Change: The Foley Stage, Mixing Booth, and Prop Room
- Part 3. The Art and Craft of Foley
- 7. Walking in Their Shoes: Performing the Footsteps
- 8. What We Use For... : Performing the Props
- 9. Hang It as a Unit: The Knack for Sync
- 10. Magic Wind: Unusual Foley Requests
- 11. Mix and Match: The Foley Mixer
- Part 4. Editing and Mixing
- 12. I Miss Mag: Editing Foley
- 13. Fix It in Post: The Dub
- Part 5. Looking Forward
- 14. The Ivory Tower: The Film School
- 15. Checkski: Final Thoughts of Experts
- Part 6. Appendix
- Post Script: An Homage to Our Tutor.