Complete Maya programming : an extensive guide to MEL and the C++ API / David A.D. Gould.

" Learning Maya, the world’s leading 3D animation and effects package, is a challenge, especially for those who want to master Maya’s versatile programming features in addition to its built-in tools. Finally, here is a practical, step-by-step guide that shows how to use Maya to its fullest pot...

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Bibliographic Details
Main Author: Gould, David A. D. (Author)
Format: Book
Language:English
Published: San Diego, CA : Academic Press, 2002.
Series:Morgan Kaufmann series in computer graphics and geometric modeling.
Subjects:

MARC

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100 1 |a Gould, David A. D.,  |e author.  |9 1073148 
245 1 0 |a Complete Maya programming :  |b an extensive guide to MEL and the C++ API /  |c David A.D. Gould. 
246 3 |a Complete Maya programming :  |b An extensive guide to M.E.L. and the C++ M.E.L.A.P.I. 
264 1 |a San Diego, CA :  |b Academic Press,  |c 2002. 
300 |a xxi, 503 pages :  |b illustrations ;  |c 24 cm. 
336 |a text  |b txt  |2 rdacontent 
337 |a unmediated  |b n  |2 rdamedia 
338 |a volume  |b nc  |2 rdacarrier 
490 1 |a Morgan Kaufmann series in computer graphics and geometric modeling 
504 |a Includes bibliographical references and index. 
505 0 0 |g 1.  |t Introduction.  |g 1.1.  |t Maya's Programmability.  |g 1.2.  |t Programming Interfaces --  |g 2.  |t Fundamental Maya Concepts.  |g 2.1.  |t Maya Architecture.  |g 2.2.  |t The Dependency Graph --  |g 3.  |t MEL.  |g 3.1.  |t Introduction.  |g 3.2.  |t The MEL Programming Language.  |g 3.3.  |t Scripting.  |g 3.4.  |t Objects.  |g 3.5.  |t Animation.  |g 3.6.  |t Graphical User Interfaces.  |g 3.7.  |t Expressions --  |g 4.  |t C++ API.  |g 4.1.  |t Introduction.  |g 4.2.  |t Fundamental Concepts.  |g 4.3.  |t Developing Plugins.  |g 4.4.  |t Commands.  |g 4.5.  |t Nodes.  |g 4.6.  |t Locators.  |g 4.7.  |t Manipulators.  |g 4.8.  |t Deformers.  |g 4.9.  |t Advanced C++ API.  |g B.  |t MEL for C Programmers. 
520 |a " Learning Maya, the world’s leading 3D animation and effects package, is a challenge, especially for those who want to master Maya’s versatile programming features in addition to its built-in tools. Finally, here is a practical, step-by-step guide that shows how to use Maya to its fullest potential, beginning with the basics. Readers of Complete Maya Programming will first gain a thorough understanding of Maya’s inner workings, and then learn how to customize and extend Maya with scripts and plugins that take control and productivity to new levels. Users new to programming can apply Maya’s easy scripting language MEL (Maya Embedded Language), while more advanced users can work with the C++ API (Application Progamming Interface). Both a fundamental tutorial for Maya beginners and a solid reference for experienced developers, Complete Maya Programming is every user’s guide to Maya mastery. * Provides a multitude of real-world examples illustrating applications of Maya programming. * Works with Maya 5. * Demonstrates how to use MEL to control Maya, customize its interface, automate procedures, and more * Details how to use the C++ API to modify Maya functionality and develop tools and features to meet any need * Explains when to use MEL, when to use the C++ API, and how to use them together * Ideal for technical directors, developers, or anyone wishing to to master Maya"--Publisher description. 
588 |a Machine converted from AACR2 source record. 
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650 0 |a C++ (Computer program language)  |9 326707 
830 0 |a Morgan Kaufmann series in computer graphics and geometric modeling.  |9 268328 
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