Character design for animation. headshots and creating compelling personalities with Gil Rimmer / [produced by] the Gnomon Workshop. Part 1 :

"Gil Rimmer simultaneously develops two characters, Francis and Paulo, who are classic pugilists in a fictional turn of the century metropolis. This first in a two DVD series focuses on creating the faces and heads of the two fighters, using dynamic silhouettes, rhythms, graphic design and comp...

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Bibliographic Details
Corporate Author: Gnomon Workshop (Firm)
Other Authors: Rimmer, Gil
Format: Computer File
Language:English
Published: [Hollywood, Calif.] : Gnomon Workshop, [2009]
Subjects:

MARC

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020 |a 159762845X 
020 |a 9781597628457 
024 1 |a 805366017194 
028 4 2 |a GRI01  |b Gnomon Workshop 
035 |a (OCoLC)314218025 
040 |a ACD  |c ACD  |d OCLCQ  |d BTCTA 
082 0 |a 778.59  |2 22 
245 0 0 |a Character design for animation.  |n Part 1 :  |b headshots and creating compelling personalities with Gil Rimmer /  |c [produced by] the Gnomon Workshop. 
246 3 |a Headshots and creating compelling personalities with Gil Rimmer 
260 |a [Hollywood, Calif.] :  |b Gnomon Workshop,  |c [2009] 
300 |a 1 DVD-ROM (420 min.) :  |b sound, colour ;  |c 12 cm 
336 |a computer dataset  |b cod  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a computer disc  |c d  |2 rdacarrier 
500 |a Title from container. 
500 |a Disc will not work in DVD players. 
505 0 |a The design brief -- Reference gathering -- Designing the character head -- Traditional approaches -- Orthographic views -- Graphic design -- Value structures -- Color application -- Facial expressions -- Design pipeline. 
511 0 |a Lecturer, Gil Rimmer. 
520 |a "Gil Rimmer simultaneously develops two characters, Francis and Paulo, who are classic pugilists in a fictional turn of the century metropolis. This first in a two DVD series focuses on creating the faces and heads of the two fighters, using dynamic silhouettes, rhythms, graphic design and composition principles. Gil stresses the various visual relationships within individual characters while addressing the complementary relationship between the two fighters. Through a methodical process, beginning with a design brief followed by reference gathering, through traditional approaches to silhouette design and ending on detailed ortho- graphic views and expression sheets, Gil shares his thoughts about the design process and its place in the animation production pipeline."--Publisher's description. 
538 |a System requirements: 1 GHz or faster processor; 512 MB or greater RAM; 64 MB or greater video RAM; 500 MB or greater hard disk space; Windows XP Professional or 2000 or Apple Mac OS x 10.2 (minimum); 1280 x 1024 or greater display; DVD-ROM drive. 
588 |a Automated GMD conversion. 
650 0 |a Computer art  |x Technique  |9 681174 
650 0 |a Computer drawing  |x Special effects  |9 337124 
650 0 |a Characters and characteristics in art  |9 373071 
650 0 |a Computer animation  |9 349650 
650 0 |a Computer-aided design.  |9 315880 
650 0 |a Computer graphics.  |9 315892 
700 1 |a Rimmer, Gil. 
710 2 |a Gnomon Workshop (Firm)  |9 482835 
942 |c CF 
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999 |c 1193514  |d 1193514 
Availability

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  • Call Number:
    NB 778.59 CHA
    Copy
    Available - City Campus Short Loan
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