Affective, interactive and cognitive methods for e-learning design : creating an optimal education experience / [edited by] Aimilia Tzanavari, Nicolas Tsapatsoulis.
"In e-learning, the learner spends a significant amount of time online, interacting with Web-based applications. This interaction carries tremendous weight in the learning process, because it directly influences the way the learner receives, comprehends, and ultimately retains information.Affec...
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Format: | Ebook |
Language: | English |
Published: |
Hershey, PA :
Information Science Reference,
c2010.
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Online Access: | IGI Global e-Book Collection |
Table of Contents:
- Section 1. Background:
- 1. From e-Learning to e-Education: Goals, Strategic Assessment and Implications / Zohar Ben-Asher
- Section 2. Social Interaction and Collaborative Learning:
- 2. Web Advances in Education: Interactive, Collaborative Learning via Web 2.0 / Eleni Kaldoudi, Stathis Konstantinidis, Panagiotis D. Bamidis
- 3. Individual and Collaborative Approaches in E-Learning Design / Abel Usoro, Grzegorz Majewski, Len Bloom
- 4. Interface Design for Social Interaction in E-Learning Environments / Luciane Maria Fadel, Mary C. Dyson
- Section 3. Technology-Enhanced Learning Design:
- 5. E-Learning Design from a "Quality of Experience" Perspective: Heuristics and Case-Studies / Franca Garzotto
- 6. A Pedagogics Pattern Model of Blended e-Learning: A Step towards Designing Sustainable Simulation-Based Learning / Michel Labour, Christophe Kolski
- 7. Designing E-Learning Applications with Students: The Case of the We!Design Methodology / George N. Triantafyllakos, George E. Palaigeorgiou, Ioannis A. Tsoukalas
- 8. Orchestrating Ontologies for Courseware Design / Tatiana Gavrilova
- 9. PAUL: An Adaptive Electronic Learning Environment to Develop Teacher Expertise and ICT-Related Technological Pedagogical Content Knowledge (ICT-TPCK) / Charoula Angeli, George Veletsianos
- 10. Using E-Learning to Achieve Fluency in Foreign Languages / Michael Zock, Stergos Afantenos
- Section 4. Multimedia and Virtual Reality in E-Learning:
- 11. Key Factors and New Directions of Multimedia Learning Design / Haido Samaras, Thanasis Giouvanakis, Despina Bousiou, Konstantinos Tarabanis
- 12. Virtual Reality in Education / Chris Christou
- 13. From Usability to User Experience: Evaluating the Educational and Motivational Value of an Augmented Reality Learning Scenario / Costin Pribeanu, Dragos Daniel Iordache
- Section 5. Affective Computing in E-Learning Environments:
- 14. The Potential of Affective Computing in E-Learning: The Journey from Theory to Practice in the "Myself" Project / Fabrizia Mantovani, Linda Confalonieri, Marcello Mortillaro, Olivia Realdon, Valentino Zurloni, Luigi Anolli
- 15. Affective E-Learning System: Analysis of Learners' State / G. Caridakis, P. Tzouveli, L. Malatesta, A. Raouzaiou.