The essential guide to Flash games : building interactive entertainment with ActionScript 3.0 / Jeff Fulton, Steve Fulton.
"The Essential Guide to Flash Games is a unique tool for Flash game developers. Rather than focusing on a bunch of low-level how-to material, this book dives straight into building games. The book is divided into specific game genre projects, covering everything from old classics such as a Miss...
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Format: | Ebook |
Language: | English |
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[Berkeley, Calif.] : New York :
friendsof ED ; Distributed to the book trade worldwide by Springer-Verlag,
c2010.
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Online Access: | Springer eBooks |
Table of Contents:
- The Basic Game Framework:
- The Second Game Theory
- Creating an AS3 Game Framework
- Creating Super Click
- Building Games:
- Laying The Groundwork for Flak Cannon
- Building the Flak Cannon Game Loop
- Laying the Groundwork for No Tanks!
- Creating the Full No Tanks! Game
- Creating the Color Drop Casual Puzzle Game
- Creating the Dice Battle Puzzle Game
- Blit Scrolling in a Tile-Based World
- Creating an Optimized Post-Retro Game
- Creating a Viral Game: Tunnel Panic.