Tanaya, M., Chen, H. M., Pavleas, J., & Sung, K. (2017). Building a 2D game physics engine: Using HTML5 and JavaScript / Michael Tanaya, Huaming Chen, Jebediah Pavleas, Kelvin Sung. Apress.
Chicago Style (17th ed.) CitationTanaya, Michael, Hua Ming Chen, Jebediah Pavleas, and Kelvin Sung. Building a 2D Game Physics Engine: Using HTML5 and JavaScript / Michael Tanaya, Huaming Chen, Jebediah Pavleas, Kelvin Sung. [Berkeley]: Apress, 2017.
MLA (8th ed.) CitationTanaya, Michael, et al. Building a 2D Game Physics Engine: Using HTML5 and JavaScript / Michael Tanaya, Huaming Chen, Jebediah Pavleas, Kelvin Sung. Apress, 2017.
Warning: These citations may not always be 100% accurate.