Transactions on edutainment VII / Zhigeng Pan [and others] (eds.).
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Main Author: | |
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Corporate Authors: | , |
Format: | Ebook |
Language: | English |
Published: |
Berlin ; New York :
Springer,
[2012]
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Series: | Lecture notes in computer science ;
7145. |
Subjects: | |
Online Access: | Springer eBooks |
MARC
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050 | 4 | |a LB1028.5 |b .T73 2012 | |
082 | 0 | 4 | |a 371.334 |2 23 |
100 | 1 | |a Pan, Zhigeng, |d 1965- |e author. |9 301223 | |
245 | 1 | 0 | |a Transactions on edutainment VII / |c Zhigeng Pan [and others] (eds.). |
246 | 3 | |a Transactions on edutainment 7 | |
264 | 1 | |a Berlin ; |a New York : |b Springer, |c [2012] | |
264 | 4 | |c ©2012 | |
300 | |a 1 online resource (xiii, 284 pages) : |b illustrations. | ||
336 | |a text |b txt |2 rdacontent | ||
337 | |a computer |b c |2 rdamedia | ||
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347 | |a text file |b PDF | ||
490 | 1 | |a Lecture notes in computer science, |x 0302-9743 ; |v 7145 | |
504 | |a Includes bibliographical references and index. | ||
505 | 0 | 0 | |t Accounting for Patterns of Collective Behavior in Crowd Locomotor Dynamics for Realistic Simulations / |r Stéphane Bonneaud, Kevin Rio, Pierre Chevaillier and William H. Warren -- |t Human Behaviour Modelling for Simulating Evacuation of Buildings on Fire / |r Julien Valentin, Florent Coudret, Eric Gouardères and Wilfrid Lefer -- |t Application of Simulation and Virtual Reality to Physical Education and Athletic Training / |r Lin Zhang and Qing Liu -- |t Depth-Varying Human Video Sprite Synthesis / |r Wei Hua, Wenzhuo Yang, Zilong Dong and Guofeng Zhang -- |t Automating Expressive Locomotion Generation / |r Yejin Kim and Michael Neff -- |t Recovering Geometric Detail by Octree Normal Maps / |r Wenshan Fan, Bin Wang, Bin Chan, Jean-Claude Paul and Jiaguang Sun -- |t Quad-Tree Atlas Ray Casting: A GPU Based Framework for Terrain Visualization and Its Applications / |r Jianxin Luo, Guiqiang Ni, Ping Cui, Jinsong Jiang and Yifeng Duan, et al. -- |t Clustering Spatial Data for Aggregate Query Processing in Walkthrough: A Hypergraph Approach / |r Shao-Shin Hung, Chih Ming Chiu, Tsou Tsun Fu, Jung-Tsung Chen and Derchian Tsaih, et al. -- |t Skin-Detached Surface for Interactive Large Mesh Editing / |r Yujian Gao, Aimin Hao and Qinping Zhao -- |t Physically Based Simulation of Solid Objects' Burning / |r Shiguang Liu, Tai An, Zheng Gong and Ichiro Hagiwara -- |t Tunneling Blasting Simulation for Digital Mine / |r Chao Wang, Yu Wu, Tingting Zhu, Hongbo Li and Mingliang Xu -- |t Massively Multiplayer Online Games Developed with Agents / |r Gustavo Aranda, Tomas Trescak, Marc Esteva, Inmaculada Rodriguez and Carlos Carrascosa -- |t A Novel Skeletonization and Animation Approach for Point Models / |r Zhiying He, Xiaohui Liang and Qinping Zhao -- |
505 | 0 | 0 | |t View-Dependent Line Drawings for 3D Scenes / |r Xin Zhang, Zi'ang Ding, Chuan Zhu, Wei Chen and Qunsheng Peng -- |t Propositions for Innovative Forms of Digital Interactive Storytelling Based on Narrative Theories and Practices / |r Nicolas Szilas, Monica Axelrad and Urs Richle -- |t A Virtual Informal Learning System for Cultural Heritage / |r Shengnan Chen, Zhigeng Pan and Mingmin Zhang -- |t Multi-samples Texture Synthesis for Dynamic Terrain Based on Constraint Conditions / |r Xingquan Cai, Jie Li, Haiyan Sun and Jinhong Li -- |t PCA and FLD in DWT Domain / |r Zhicheng Liu and Zhijun Fang -- |t Area Measurement Method of Paint Bubble Based on Computer Vision / |r Shidu Dong, Xiaofan Yang, Huaqiu Wang, Xiang Liu and Hengyang Liu -- |t A High Precision Fresco Scanner / |r Xifan Shi, Xianghua Chen and Tiefeng Cai -- |t Multiwavelet Video Coding Based on DCT Time Domain Filtering / |r Zhijun Fang, Guihua Luo, Jucheng Yang and Shouyuan Yang -- |t Rendering Realistic Ocean Scenes on GPU / |r Xingquan Cai, Baoxin Qian, Haiyan Sun and Jinhong Li -- |t Effect of Body Image Presentation Format to Female Physical Attractiveness / |r Lili Zhai, Xiaoming Qian, Rui Wang, Jintu Fan and Heyue Wei -- |t Medical Image Registration Based on Wavelet Transform Using Hausdorff Distance / |r Jianxun Zhang and Yu Liu -- |t Study on Key Technology of HPSIN-Based Vector Geo-data Online Service / |r Jiali Feng, Nan Jiang, Bin Hu, Jiagao Wu and Zhiqiang Zou -- |t Defection Recognition of Cold Rolling Strip Steel Based on ACO Algorithm with Quantum Action / |r Jinrong Zhang and Yue Wang -- |t Line Feature Enhancement Using a New Shift-Invariant Non-aliasing Ridgelet Transform / |r He Yan, Youjia Fu and Guangzhi Yin. |
520 | 8 | |a Annotation |b This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 27 papers of this volume deal with virtual humans; graphics rendering and 3D animation; games and 2D animation; and digital media and its applications. | |
588 | |a Machine converted from AACR2 source record. | ||
650 | 0 | |a Active learning |v Congresses |9 688348 | |
650 | 0 | |a Computer animation |v Congresses |9 725994 | |
650 | 0 | |a Computer-assisted instruction |v Congresses |9 722750 | |
650 | 0 | |a Educational games |v Congresses |9 676406 | |
711 | 2 | |a International Conference on Computer Animation and Social Agents |d (2011 : |c Chengdu, China) | |
711 | 2 | |a International Conference on Digital Media and Digital Content Management |n (5th : |d 2010 : |c Chongqing, China) | |
776 | 0 | 8 | |i Printed edition: |z 9783642290497 |
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830 | 0 | |a Lecture notes in computer science ; |v 7145. |9 291610 | |
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