Transactions on edutainment VII / Zhigeng Pan [and others] (eds.).
Annotation
Saved in:
Main Author: | |
---|---|
Corporate Authors: | , |
Format: | Ebook |
Language: | English |
Published: |
Berlin ; New York :
Springer,
[2012]
|
Series: | Lecture notes in computer science ;
7145. |
Subjects: | |
Online Access: | Springer eBooks |
Table of Contents:
- Accounting for Patterns of Collective Behavior in Crowd Locomotor Dynamics for Realistic Simulations / Stéphane Bonneaud, Kevin Rio, Pierre Chevaillier and William H. Warren
- Human Behaviour Modelling for Simulating Evacuation of Buildings on Fire / Julien Valentin, Florent Coudret, Eric Gouardères and Wilfrid Lefer
- Application of Simulation and Virtual Reality to Physical Education and Athletic Training / Lin Zhang and Qing Liu
- Depth-Varying Human Video Sprite Synthesis / Wei Hua, Wenzhuo Yang, Zilong Dong and Guofeng Zhang
- Automating Expressive Locomotion Generation / Yejin Kim and Michael Neff
- Recovering Geometric Detail by Octree Normal Maps / Wenshan Fan, Bin Wang, Bin Chan, Jean-Claude Paul and Jiaguang Sun
- Quad-Tree Atlas Ray Casting: A GPU Based Framework for Terrain Visualization and Its Applications / Jianxin Luo, Guiqiang Ni, Ping Cui, Jinsong Jiang and Yifeng Duan, et al.
- Clustering Spatial Data for Aggregate Query Processing in Walkthrough: A Hypergraph Approach / Shao-Shin Hung, Chih Ming Chiu, Tsou Tsun Fu, Jung-Tsung Chen and Derchian Tsaih, et al.
- Skin-Detached Surface for Interactive Large Mesh Editing / Yujian Gao, Aimin Hao and Qinping Zhao
- Physically Based Simulation of Solid Objects' Burning / Shiguang Liu, Tai An, Zheng Gong and Ichiro Hagiwara
- Tunneling Blasting Simulation for Digital Mine / Chao Wang, Yu Wu, Tingting Zhu, Hongbo Li and Mingliang Xu
- Massively Multiplayer Online Games Developed with Agents / Gustavo Aranda, Tomas Trescak, Marc Esteva, Inmaculada Rodriguez and Carlos Carrascosa
- A Novel Skeletonization and Animation Approach for Point Models / Zhiying He, Xiaohui Liang and Qinping Zhao
- View-Dependent Line Drawings for 3D Scenes / Xin Zhang, Zi'ang Ding, Chuan Zhu, Wei Chen and Qunsheng Peng
- Propositions for Innovative Forms of Digital Interactive Storytelling Based on Narrative Theories and Practices / Nicolas Szilas, Monica Axelrad and Urs Richle
- A Virtual Informal Learning System for Cultural Heritage / Shengnan Chen, Zhigeng Pan and Mingmin Zhang
- Multi-samples Texture Synthesis for Dynamic Terrain Based on Constraint Conditions / Xingquan Cai, Jie Li, Haiyan Sun and Jinhong Li
- PCA and FLD in DWT Domain / Zhicheng Liu and Zhijun Fang
- Area Measurement Method of Paint Bubble Based on Computer Vision / Shidu Dong, Xiaofan Yang, Huaqiu Wang, Xiang Liu and Hengyang Liu
- A High Precision Fresco Scanner / Xifan Shi, Xianghua Chen and Tiefeng Cai
- Multiwavelet Video Coding Based on DCT Time Domain Filtering / Zhijun Fang, Guihua Luo, Jucheng Yang and Shouyuan Yang
- Rendering Realistic Ocean Scenes on GPU / Xingquan Cai, Baoxin Qian, Haiyan Sun and Jinhong Li
- Effect of Body Image Presentation Format to Female Physical Attractiveness / Lili Zhai, Xiaoming Qian, Rui Wang, Jintu Fan and Heyue Wei
- Medical Image Registration Based on Wavelet Transform Using Hausdorff Distance / Jianxun Zhang and Yu Liu
- Study on Key Technology of HPSIN-Based Vector Geo-data Online Service / Jiali Feng, Nan Jiang, Bin Hu, Jiagao Wu and Zhiqiang Zou
- Defection Recognition of Cold Rolling Strip Steel Based on ACO Algorithm with Quantum Action / Jinrong Zhang and Yue Wang
- Line Feature Enhancement Using a New Shift-Invariant Non-aliasing Ridgelet Transform / He Yan, Youjia Fu and Guangzhi Yin.