Interpreting and animating the Tāwhaki myth cycle in a video game: an exegesis submitted to AUT University in partial fulfilment of the requirements for the degree of Master of English and New Media Studies (MENMS), 2018 / Isaac Waetford ; supervisor: Tof Eklund.

This exegesis explores the ways in which the Tāwhaki myths may be interpreted in a video game. The Tāwhaki myths were chosen because of their relative obscurity in the modern era (Mead, 1996). I examine three possible ways these myths may be interpreted using digital media. I then build a video game...

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Bibliographic Details
Main Author: Waetford, Isaac (Author)
Corporate Author: Auckland University of Technology. School of Language and Culture
Format: Ethesis
Language:English
Subjects:
Online Access:Click here to access this resource online

MARC

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040 |a ATU  |b eng  |e rda  |c ATU 
082 0 4 |a 794.8  |2 23 
100 1 |a Waetford, Isaac,  |e author 
245 1 0 |a Interpreting and animating the Tāwhaki myth cycle in a video game:  |b an exegesis submitted to AUT University in partial fulfilment of the requirements for the degree of Master of English and New Media Studies (MENMS), 2018 /  |c Isaac Waetford ; supervisor: Tof Eklund. 
264 0 |c [2018] 
300 |a 1 online resource 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
347 |a PDF  |c 1.267 Mb  |3 Thesis 
502 |a Thesis  |b MENMS  |c Auckland University of Technology  |d 2018 
504 |a Includes bibliographical references. 
516 |a Text (PDF file (284 pages, 1.267 Mb)) 
520 3 |a This exegesis explores the ways in which the Tāwhaki myths may be interpreted in a video game. The Tāwhaki myths were chosen because of their relative obscurity in the modern era (Mead, 1996). I examine three possible ways these myths may be interpreted using digital media. I then build a video game prototype based on one of these interpretations. I conclude with a discussion about the creation process of building this prototype, focusing primarily on writing issues which pertain to the retelling of the Tāwhaki myths. 
520 8 |a Author supplied keywords: Tāwhaki; Video game; Game writing; Māori myths; Pūrākau. 
650 0 |a Video games  |x Design.  |9 338180 
650 0 |a Video games  |x Authorship.  |9 338179 
650 0 |a Tawhaki (Legendary character)  |9 385007 
700 1 |a Eklund, Tof,  |e degree supervisor. 
710 2 |a Auckland University of Technology.  |b School of Language and Culture. 
710 2 |a Auckland University of Technology,  |e degree granting institution.  |9 331914 
856 4 0 |u http://hdl.handle.net/10292/12277  |z Click here to access this resource online 
907 |a .b26536894  |b 31-01-20  |c 26-03-19 
998 |a e  |b 26-03-19  |c m  |d s   |e -  |f eng  |g nz   |h 0 
942 |c ET 
999 |c 1498344  |d 1498344 
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