Interpreting and animating the Tāwhaki myth cycle in a video game: an exegesis submitted to AUT University in partial fulfilment of the requirements for the degree of Master of English and New Media Studies (MENMS), 2018 / Isaac Waetford ; supervisor: Tof Eklund.
This exegesis explores the ways in which the Tāwhaki myths may be interpreted in a video game. The Tāwhaki myths were chosen because of their relative obscurity in the modern era (Mead, 1996). I examine three possible ways these myths may be interpreted using digital media. I then build a video game...
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Format: | Ethesis |
Language: | English |
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Online Access: | Click here to access this resource online |
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100 | 1 | |a Waetford, Isaac, |e author | |
245 | 1 | 0 | |a Interpreting and animating the Tāwhaki myth cycle in a video game: |b an exegesis submitted to AUT University in partial fulfilment of the requirements for the degree of Master of English and New Media Studies (MENMS), 2018 / |c Isaac Waetford ; supervisor: Tof Eklund. |
264 | 0 | |c [2018] | |
300 | |a 1 online resource | ||
336 | |a text |b txt |2 rdacontent | ||
337 | |a computer |b c |2 rdamedia | ||
338 | |a online resource |b cr |2 rdacarrier | ||
347 | |a PDF |c 1.267 Mb |3 Thesis | ||
502 | |a Thesis |b MENMS |c Auckland University of Technology |d 2018 | ||
504 | |a Includes bibliographical references. | ||
516 | |a Text (PDF file (284 pages, 1.267 Mb)) | ||
520 | 3 | |a This exegesis explores the ways in which the Tāwhaki myths may be interpreted in a video game. The Tāwhaki myths were chosen because of their relative obscurity in the modern era (Mead, 1996). I examine three possible ways these myths may be interpreted using digital media. I then build a video game prototype based on one of these interpretations. I conclude with a discussion about the creation process of building this prototype, focusing primarily on writing issues which pertain to the retelling of the Tāwhaki myths. | |
520 | 8 | |a Author supplied keywords: Tāwhaki; Video game; Game writing; Māori myths; Pūrākau. | |
650 | 0 | |a Video games |x Design. |9 338180 | |
650 | 0 | |a Video games |x Authorship. |9 338179 | |
650 | 0 | |a Tawhaki (Legendary character) |9 385007 | |
700 | 1 | |a Eklund, Tof, |e degree supervisor. | |
710 | 2 | |a Auckland University of Technology. |b School of Language and Culture. | |
710 | 2 | |a Auckland University of Technology, |e degree granting institution. |9 331914 | |
856 | 4 | 0 | |u http://hdl.handle.net/10292/12277 |z Click here to access this resource online |
907 | |a .b26536894 |b 31-01-20 |c 26-03-19 | ||
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942 | |c ET | ||
999 | |c 1498344 |d 1498344 |