Hybrid mythology and personal nostalgia: [a thesis submitted to Auckland University of Technology in partial fulfilment of the requirements for the degree of Master of Art and Design (MA&D), 2021] / Do-yeon Kim ; supervisor: Miriam Harris.

I aim to produce a short-animated film consisting of both two-dimensional and three-dimensional components. The narrative will be based on hybrid myths, fables, and urban legends that I discovered as a child. Considering my personal experiences of moving to different countries (from New Zealand to J...

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Bibliographic Details
Main Author: Kim, Do-yeon (Author)
Corporate Author: Auckland University of Technology. School of Art and Design
Format: Ethesis
Language:English
Subjects:
Online Access:Click here to access this resource online

MARC

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100 1 |a Kim, Do-yeon,  |e author  |9 1000581 
245 1 0 |a Hybrid mythology and personal nostalgia:  |b [a thesis submitted to Auckland University of Technology in partial fulfilment of the requirements for the degree of Master of Art and Design (MA&D), 2021] /  |c Do-yeon Kim ; supervisor: Miriam Harris. 
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300 |a 1 online resource 
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347 |a PDF  |c 2.17 Mb  |3 Thesis 
502 |a Thesis  |b MA&D  |c Auckland University of Technology  |d 2021 
504 |a Includes bibliographical references. 
516 |a Text (PDF file (64 pages, 2.17 Mb)) 
520 3 |a I aim to produce a short-animated film consisting of both two-dimensional and three-dimensional components. The narrative will be based on hybrid myths, fables, and urban legends that I discovered as a child. Considering my personal experiences of moving to different countries (from New Zealand to Japan and Korea), reading various mythological tales helped me become familiar with significantly different cultural environments. Together, these experiences are significant as it relates to my sense of childhood nostalgia. I will research Greek, Korean and Japanese mythologies and incorporate their influences on symbolism which appears in my animated short film. Autobiographical experiences are used to drive the narrative of the storyline. This approach is supported with the use of anthropomorphism, through which my primary protagonist (based on an animal) is imbued with human-like qualities. 
520 8 |a Author supplied keywords: Nostalgia; Mythology; Anthropomorphism; Animation. 
650 0 |a Animation (Cinematography)  |9 313782 
650 0 |a Mythology.  |9 321241 
700 1 |a Harris, Miriam,  |e degree supervisor.  |9 864874 
710 2 |a Auckland University of Technology.  |b School of Art and Design. 
710 2 |a Auckland University of Technology,  |e degree granting institution.  |9 331914 
856 4 0 |u http://hdl.handle.net/10292/13970  |z Click here to access this resource online 
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998 |a none  |b 09-02-21  |c m  |d s   |e -  |f eng  |g nz   |h 0 
999 |c 1607630  |d 1607630 
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