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00000nzm a2200000 i 4500 |
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EBC6688899 |
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MiAaPQ |
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20221103181654.0 |
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m o d | |
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cr cnu|||||||| |
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220414s2022 enka ob 001 0 eng d |
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|z 0367894114
|q (print)
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|z 9780367894115
|q (print)
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020 |
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|a 1000440656
|q (electronic bk.)
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020 |
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|a 9781000440652
|q (electronic bk.)
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035 |
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|a (MiAaPQ)EBC6688899
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035 |
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|a (OCoLC)1263024849
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040 |
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|a MiAaPQ
|b eng
|e rda
|e pn
|c MiAaPQ
|d MiAaPQ
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050 |
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4 |
|a GV1469.34.S52
|b .N34 2022
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082 |
0 |
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|a 794.8
|2 23
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100 |
1 |
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|a Nae, Andrei,
|d 1989-
|e author.
|9 1015913
|
245 |
1 |
0 |
|a Immersion, narrative, and gender crisis in survival horror video games /
|c Andrei Nae.
|
264 |
|
1 |
|a London ;
|a New York :
|b Routledge,
|c 2022.
|
300 |
|
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|a 1 online resource (x, 237 pages) :
|b illustrations.
|
336 |
|
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|a text
|b txt
|2 rdacontent
|
337 |
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|a computer
|b c
|2 rdamedia
|
338 |
|
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|a online resource
|b cr
|2 rdacarrier
|
490 |
1 |
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|a Routledge advances in game studies
|
504 |
|
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|a Includes bibliographical references and index.
|
588 |
|
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|a Description based on print version record.
|
650 |
|
0 |
|a Video games
|x Social aspects.
|9 631798
|
650 |
|
0 |
|a Narration in video games.
|9 377627
|
655 |
|
4 |
|a Electronic books.
|
830 |
|
0 |
|a Routledge advances in game studies.
|9 843054
|
856 |
4 |
0 |
|z Click here to view this book
|u https://ebookcentral.proquest.com/lib/AUT/detail.action?docID=6688899
|
942 |
|
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|c EB
|
999 |
|
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|c 1643305
|d 1643305
|