Fifty key video games / edited by Bernard Perron, Kelly Boudreau, Mark J.P. Wolf, and Dominic Arsenault.

"This volume examines fifty of the most important video games that have contributed significantly to the history, development, or culture of the medium, providing an overview of video games from their beginning to the present day. This volume covers a variety of historical periods and platforms...

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Bibliographic Details
Other Authors: Perron, Bernard (Editor), Boudreau, Kelly (Editor), Wolf, Mark J. P. (Editor), Arsenault, Dominic (Editor)
Format: Ebook
Language:English
Published: New York, NY : Routledge, 2023.
Subjects:
Online Access:Click here to view this book

MARC

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245 0 0 |a Fifty key video games /  |c edited by Bernard Perron, Kelly Boudreau, Mark J.P. Wolf, and Dominic Arsenault. 
246 3 |a 50 key video games 
264 1 |a New York, NY :  |b Routledge,  |c 2023. 
264 4 |c ©2023 
300 |a 1 online resource (xxiii, 326 pages) 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
504 |a Includes bibliographical references and index. 
520 |a "This volume examines fifty of the most important video games that have contributed significantly to the history, development, or culture of the medium, providing an overview of video games from their beginning to the present day. This volume covers a variety of historical periods and platforms, genres, commercial impact, artistic choices, contexts of play, typical and atypical representations, uses of games for specific purposes, uses of materials or techniques, specific subcultures, repurposing, transgressive aesthetics, interfaces, moral or ethical impacts, and more. Key video games featured include Animal Crossing, Call of Duty, Grand Theft Auto, Legend of Zelda, Minecraft, PONG, Super Mario Bros., Tetris, and World of Warcraft. Each game is closely analyzed in order to properly contextualize it, to emphasize its prominent features, to show how it creates a unique experience of gameplay, and to outline the ways it might speak about society and culture. The book also acts as a highly accessible showcase to a range of disciplinary perspectives that are found and practiced in the field of game studies. With each entry supplemented by references and suggestions for further reading, Fifty Key Video Games is an indispensable reference for anyone interested in video games"--  |c Provided by publisher. 
588 |a Description based on print version record and CIP data provided by publisher. 
650 0 |a Video games  |x History.  |9 656694 
650 0 |a Video games  |v Reviews. 
700 1 |a Perron, Bernard,  |e editor.  |9 1079470 
700 1 |a Boudreau, Kelly,  |e editor.  |9 930509 
700 1 |a Wolf, Mark J. P.,  |e editor.  |9 1020950 
700 1 |a Arsenault, Dominic,  |e editor.  |9 946650 
776 0 8 |i Print version:  |t Fifty key video games  |d New York, NY : Routledge, 2022  |z 9781032057989  |w (DLC) 2022005203 
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