Real-time animation with Adobe Character Animator : animate characters in real-time with webcam, microphone and custom actions / Chad Troftgruben.

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Bibliographic Details
Main Author: Troftgruben, Chad (Author)
Format: Ebook
Language:English
Published: Birmingham : Packt Publishing, 2023.
Subjects:
Online Access:Click here to view this book

MARC

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100 1 |a Troftgruben, Chad,  |e author. 
245 1 0 |a Real-time animation with Adobe Character Animator :  |b animate characters in real-time with webcam, microphone and custom actions /  |c Chad Troftgruben. 
264 1 |a Birmingham :  |b Packt Publishing,  |c 2023. 
300 |a 1 online resource (364 pages) 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
505 0 |a Cover -- Title Page -- Copyright and Credits -- Dedicated -- Contributors -- Table of Contents -- Preface -- Part 1: Preparing Character Art for Rigging -- Chapter 1: What You Need to Know Before Rigging and Animating -- System requirements for Character Animator -- Downloading Character Animator -- Character Animator Pro versus Starter -- Calibrating equipment in Character Animator -- Creating a new project -- Saving project versions -- Loading and renaming project versions -- Testing your webcam -- Testing your microphone -- Playing with samples and the characterizer -- Playing with a sample rig -- Recording animation -- Animating with Characterizer -- Summary -- Chapter 2: Comparing Adobe Character Animator to Other Animation Apps -- What is Adobe Animate? -- Brief history of Adobe Animate -- The strengths of Adobe Animate -- Using Animate with Character Animator productions -- What is Adobe After Effects? -- A brief history of Adobe After Effects -- The strengths of After Effects -- Using After Effects with our Character Animator productions -- Other popular animation apps -- Summary -- Chapter 3: Preparing a Character Rig in Photoshop -- Designing your character -- Streamlining and renaming layers -- Creating a character group -- Removing unneeded layers -- Merging and renaming the limbs -- Reorganizing the eye layers -- Organizing with normal and independent groups -- Creating main groups -- Adding eyebrow phases -- Arranging the eye groups -- Separating out the hair -- Cleaning up PSD layers -- Summary -- Part 2: Rigging Character Art for Animation -- Chapter 4: Importing and Tagging Your Character -- Technical requirements -- Adjusting the rig in Character Animator -- Importing Chaz into Character Animator -- Making layer changes in Character Animator -- Creating PSD versions -- Tagging the head and mouth -- Switching the tag view. 
505 8 |a Understanding left and right tags -- Tagging head layers -- Tagging mouth layers -- Tagging the body layers -- Summary -- Chapter 5: Creating Control Handles and Behaviors -- Technical requirements -- Adding modifiers for mouse control -- Adjusting the layer and mesh properties -- Adding draggers and fixed modifiers -- Linking Independent groups -- Assigning layers as Independent -- Welding Independent groups to the body -- Refining limbs with the stick tool -- Adjusting limb rotation -- Summary -- Chapter 6: Physics, Behaviors, and Meshes -- Technical requirements -- Adding physics and danglers -- Modifying universal behaviors -- Creating layer-specific behaviors -- Refining animation with meshes -- Summary -- Chapter 7: Assigning Mouths and Props with Triggers and Swap Sets -- Technical requirements -- Creating triggers for props -- Importing props -- Creating triggers -- Creating swap sets for hands -- Further exploring triggers and swap sets -- Creating visual controls for triggers -- Other tips for using triggers and swap sets -- Summary -- Chapter 8: Refining Layers and Exploring Optional Rig Features -- Technical requirements -- Animating eyelids -- Importing a character with eyelids -- Tagging the eyelids -- Animating breathing and jaw animations -- Implementing head turns -- Tagging the head phases -- Testing the head turns -- Summary -- Part 3: Animating and Refining Your Scene -- Chapter 9: Working with Preset Actions -- Technical requirements -- Creating a walk cycle -- Modifying a walk cycle -- Mixing actions on the timeline -- Summary -- Chapter 10: Animating a Simple Sequence -- Technical requirements -- Assembling the set -- Importing the background assets -- Getting started with building the set -- Positioning the characters in the scene -- Importing and positioning Chaz -- Importing and positioning the alien guest. 
505 8 |a Recording dialogue -- Using a screenplay or outline -- Recording Chaz's dialogue in real time -- Importing and lip-syncing the alien's dialogue -- Summary -- Chapter 11: Rearranging, Polishing, and Enhancing Our Sequence -- Technical requirements -- Using PNG sequences for external animations -- Importing PNGs for the sequence -- Adding Cycle Layers behavior -- Adjusting the audience in the scene -- Adding more character actions -- Adjusting the alien's gaze -- Setting automatic blinks for the alien -- Adding arm movement to the alien -- Arranging character actions in sequence -- Correcting flaws and enhancing animations -- Summary -- Chapter 12: Exporting, Editing, and Sharing Your Character Animator Sequence -- Technical requirements -- Export options in Character Animator -- Setting export duration -- How to export files -- Exporting Character Animator scenes as videos -- Editing in After Effects with Dynamic Link -- Why use After Effects? -- Importing and understanding Dynamic Link -- Layering -- Adding special effects -- Adding camera features -- Editing in Premiere -- Color grading and filters -- Summary -- Chapter 13: Additional Character Animator Tools and Features -- Technical requirements -- Puppet Maker -- Character Animator scene cameras -- Tracking body animations -- Tracking body turns -- Using the Stream workspace -- Summary -- Index -- Other Books You May Enjoy. 
630 0 |a Adobe Animate CC.  |9 884626 
650 0 |a Computer animation.  |9 349650 
650 0 |a Digital cinematography.  |9 329115 
650 0 |a Characters and characteristics.  |9 315159 
776 1 8 |w (OCoLC)1351682362 
856 4 0 |u https://ebookcentral.proquest.com/lib/AUT/detail.action?docID=30284022  |z Click here to view this book 
942 |c EB 
999 |c 1780884  |d 1780884 
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