Games and learning alliance : 11th International Conference, GALA 2022, Tampere, Finland, November 30-December 2, 2022, proceedings / Kristian Kiili, Koskinen Antti, Francesca de Rosa, Muhterem Dindar, Michael Kickmeier-Rust, Francesco Bellotti (eds.).
This book constitutes the refereed proceedings of the 11th International Conference on Games and Learning Alliance, GALA 2022, held in Tampere, Finland, in November/December 2022. The 27 full papers and 9 short papers were carefully reviewed and selected from 61 submissions. The papers cover a broad...
Saved in:
Corporate Author: | |
---|---|
Other Authors: | , , , , , |
Format: | Ebook |
Language: | English |
Published: |
Cham :
Springer,
[2022]
|
Series: | Lecture notes in computer science ;
13647. |
Subjects: | |
Online Access: | Springer eBooks |
MARC
LEADER | 00000czm a2200000 i 4500 | ||
---|---|---|---|
005 | 20230110161624.0 | ||
006 | m o d | ||
007 | cr cnu000|uu|| | ||
008 | 221125s2022 sz a o 100 0 eng d | ||
011 | |a Z3950 Search: @or @attr 1=7 "9783031221231" @attr 1=7 "9783031221248" | ||
011 | |a Z3950 Record: 0 of 10 | ||
020 | |a 3031221230 |q Internet | ||
020 | |a 9783031221231 |q Internet | ||
020 | |a 3031221249 |q Internet | ||
020 | |a 9783031221248 |q Internet | ||
035 | |a (OCoLC)1351657898 | ||
035 | |a (EDS)EDS102032258 | ||
040 | |a YDX |b eng |e rda |c YDX |d GW5XE |d EBLCP |d MNU |d Z5A | ||
050 | 4 | |a LB1029.G3 | |
082 | 0 | 4 | |a 371.334 |
099 | |a 371.334 GAL | ||
111 | 2 | |a GALA (Conference: Games and Learning Alliance) |n (11th : |d 2022 : |c Tampere, Finland) | |
245 | 1 | 0 | |a Games and learning alliance : |b 11th International Conference, GALA 2022, Tampere, Finland, November 30-December 2, 2022, proceedings / |c Kristian Kiili, Koskinen Antti, Francesca de Rosa, Muhterem Dindar, Michael Kickmeier-Rust, Francesco Bellotti (eds.). |
246 | 3 | 0 | |a GALA 2022 |
264 | 1 | |a Cham : |b Springer, |c [2022] | |
264 | 4 | |c ©2022 | |
300 | |a 1 online resource (iv, 348 pages) : |b illustrations (chiefly colour). | ||
336 | |a text |b txt |2 rdacontent | ||
337 | |a computer |b c |2 rdamedia | ||
338 | |a online resource |b cr |2 rdacarrier | ||
490 | 1 | |a Lecture notes in computer science ; |v 13647 | |
500 | |a Selected conference papers. | ||
505 | 0 | |a Intro -- Preface -- Organization -- Contents -- Serious Games and Game Design -- Turtle Heroes: Designing a Serious Game for a VR Interactive Tunnel -- 1 Introduction -- 2 Related Work -- Skeleton Tracking for Games Beyond Entertainment -- 3 Design of the VR Interactive Tunnel -- 4 The Game -- 5 Summary and Future Work -- References -- Comparison with Self vs Comparison with Others: The Influence of Learning Analytics Dashboard Design on Learner Dashboard Use -- 1 Introduction -- 1.1 Potential Implications of Learning Analytics Dashboard Design -- 2 Context of the Study -- 3 Study Overview -- | |
505 | 8 | |a 3.1 Research Questions and Informative Hypotheses -- 4 Materials and Method -- 4.1 Participants -- 4.2 Experimental Design -- 4.3 Description of VR Simulation-Based Training Prototype -- 4.4 The Learning Analytics System and Features of the Learning Analytics Dashboards -- 4.5 The Progress and Social Reference Frame -- 4.6 Timing of the Learning Analytics Dashboards -- 4.7 Procedure -- 4.8 Data Analysis and Statistical Models -- 5 Results -- 6 Discussion -- 7 Conclusion -- References s -- Game Design for a Museum Visit: Insights into the Co-design of AL2049, a Game About Food Systems -- | |
505 | 8 | |a 1 Introduction -- 2 Research Context -- 2.1 Food System -- 2.2 Educational Content -- 3 Theoretical Framework -- 4 Research Method -- 5 Results -- 6 Discussion -- References -- Supporting Knowledge Sharing for the Co-design of Digital Learning Games -- 1 Introduction -- 2 Collaborative Design and Knowledge Sharing -- 2.1 Collaborative Design of Serious Games -- 2.2 Praxeologies Analysis and Boundary Objects -- 2.3 Research Questions -- 3 Research Method -- 3.1 Epistemological Framework -- 3.2 Context -- 3.3 Data Collect Method and Data Analysis Method -- 4 Results and Discussion -- | |
505 | 8 | |a 4.1 Participants' Praxeologies -- 4.2 Boundaries Concerned by Knowledge Sharing -- 5 Conclusion and Future Work -- References -- A Serious Game for Using Socio-Economic and Trust Based Decision-Making Scenarios for Elicitation of Emotional Responses -- 1 Introduction -- 2 The Game Design -- 2.1 Game Storyline, Dynamics and Mechanics -- 2.2 UI Elements -- 2.3 Decision-Making Interactions -- 3 Data Collection Using the Game -- 3.1 The Experiment -- 3.2 Analysis of the Collected Data -- 4 Conclusion -- References -- FLIGBY: The Serious Game Harnessing Flow Experience for Leadership Development -- | |
505 | 8 | |a 1 Introduction -- 2 Theoretical Background and Originality of Contribution -- 2.1 Education on the Fundamentals of the Psychology of Flow -- 2.2 Improving Critical Leadership Skills -- 3 Presenting FLIGBY: The Flow-Promoting Leadership Development Serious Game -- 4 Advanced Pedagogical Applications of FLIGBY -- 4.1 Focus Area 1: Measurement of 29 Leadership Skills -- 4.2 Focus Area 2: Diversity of Feedback Types -- 4.3 Focus Area 3: Skills Development -- 5 Limitations and Directions of Future Research -- 6 Disclosure Statement, Funding and Acknowledgements -- References. | |
520 | |a This book constitutes the refereed proceedings of the 11th International Conference on Games and Learning Alliance, GALA 2022, held in Tampere, Finland, in November/December 2022. The 27 full papers and 9 short papers were carefully reviewed and selected from 61 submissions. The papers cover a broad spectrum of topics: Serious Games and Game Design; Serious Games for Instruction; Serious Game for Digital Literacy and Numeracy; Novel Approaches and Application Domains; Taxonomies and Evaluation Frameworks. | ||
588 | 0 | |a Online resource; title from PDF title page (SpringerLink, viewed December 8, 2022). | |
650 | 0 | |a Educational games |v Congresses. |9 676406 | |
650 | 0 | |a Computer games |v Congresses. |9 684837 | |
655 | 7 | |a Conference papers and proceedings. |2 lcgft |9 370308 | |
700 | 1 | |a Kiili, Kristian, |e editor. | |
700 | 1 | |a Antti, Koskinen, |e editor. | |
700 | 1 | |a de Rosa, Francesca |c (Scientist), |e editor. | |
700 | 1 | |a Dindar, Muhterem, |e editor. | |
700 | 1 | |a Kickmeier-Rust, Michael, |e editor. | |
700 | 1 | |a Bellotti, Francesco, |e editor. |9 1000208 | |
776 | 0 | 8 | |c Original |z 3031221230 |z 9783031221231 |w (OCoLC)1348636017 |
776 | 1 | 8 | |w (OCoLC)1351752284 |
830 | 0 | |a Lecture notes in computer science ; |v 13647. |9 291610 | |
856 | 4 | 0 | |u https://ezproxy.aut.ac.nz/login?url=https://link.springer.com/10.1007/978-3-031-22124-8 |z Springer eBooks |x TEMPORARY ERM URL |
942 | |c EB |n 0 | ||
999 | |c 1789940 |d 1789940 |