Advances in design and digital communication IV : proceedings of the 7th International Conference on Design and Digital Communication, Digicom 2023, November 9-11, 2023, Barcelos, Portugal / Nuno Martins, Daniel Brandão, editors.
This book reports on research findings and practical lessons featuring advances in the areas of digital and interaction design, graphic design and branding, design education, society and communication in design practice, and related ones. Gathering the proceedings of the 7th International Conference...
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Format: | Ebook |
Language: | English |
Published: |
Cham :
Springer,
[2024]
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Series: | Springer series in design and innovation ;
v. 35 |
Subjects: | |
Online Access: | Springer eBooks |
Table of Contents:
- Intro
- Preface
- Organization
- Contents
- Digital and Interaction Design
- Using Augmented Reality for Training Computer Workstation Ergonomic Issues: An Exploratory Project
- 1 Introduction
- 2 Theoretical Background
- 2.1 The Workstation Ergonomics AR Experience (WEARE)
- 3 Methodology
- 3.1 Data Collection and Participants
- 4 Results and Discussion
- 5 Conclusions
- References
- Design Methodology for a Shared Mobility App
- 1 Introduction
- 2 Interaction Design and User Experience (UX)
- 3 The Methodology Used for Developing the On.Move App
- 3.1 The Strategy Plane
- 3.2 The Scope Plane
- 3.3 The Structure Plane
- 3.4 The Skeleton Plane
- 3.5 The Surface Plane
- 4 Conclusions and Future Work
- References
- Brain Computer Interface: Behavioral Differences in the Calmness Level and Reading Time, Considering Screen or Paper, Serif or Sans Serif Typefaces
- 1 Introduction
- 2 Material and methods
- 2.1 Procedures and Participants
- 2.2 Signal Acquisition
- 3 Results
- 4 Discussion and Conclusion
- References
- Anticipation as a Tool for Designing the Future
- 1 Introduction
- 1.1 The Essence of Anticipation
- 2 Literature Review
- 2.1 Anticipation and the Philosophical Roots of Causality
- 2.2 Future Studies, Anticipation, and its Capabilities
- 3 Methodology: Analyzing the Role of Anticipatory Design
- 4 Unraveling Anticipatory Experiences: Insights from Grounded Theory Analysis
- 4.1 Importance of Anticipation in Shaping the Future
- 4.2 Anticipation in Application to Future Studies and Strategic Foresight
- 4.3 Three levels of Future Studies
- 5 Closing Insights and Prospects for Future Exploration
- References
- Designing Audio-Based Multimodal Interfaces for English Teaching: A Conceptual Model Based on an Integrative Literature Review
- 1 Introduction
- 2 Design and Method
- 3 Work Field and Data Analysis
- 4 Results
- 4.1 Multimodal Interfaces and Auditive Mode
- 4.2 Principles for Multimedia Learning
- 4.3 English Teaching Skills
- 4.4 Studies Summary
- 5 Conclusion
- References
- From the Algorithm to the New Art Collector. Design, Development and Launch of an Innovative NFT Collection
- 1 Introduction
- 2 State of the Art in Generative Art
- 2.1 Generative Art and the New Role of the Collector
- 2.2 Primary Collectors and Secondary Collectors
- 3 Design, Development and Launch of an Innovative NFT Collection
- 3.1 Concept for a Practical Project
- 3.2 Continuity and Evolution
- 3.3 Launch of the Collection and Conclusions
- References
- From Print to Pixels: Prototyping a Virtual Exhibition for the Faro Museum Poster Collection
- 1 Introduction
- 2 Museums in the Twenty-First Century
- 3 Creating a Virtual Exhibition
- 3.1 Setting a Structure for a Prototype
- 3.2 Searching for the Ideal Workspace.