Ngā kaupapa kua whakahuatia i roto i tō rapu.
Video games
Design
168
Social aspects
104
Computer games
81
Programming
75
Psychological aspects
65
Authorship
34
Video games industry
25
History
21
Philosophy
14
Three-dimensional display systems
14
Virtual reality
13
Video gamers
11
Fantasy games
10
History and criticism
10
Moral and ethical aspects
10
Vocational guidance
10
Marketing
9
Human-computer interaction
8
Study and teaching
8
Video games and children
8
Animated films
7
Computer graphics
7
Electronic games
7
Popular culture
7
Psychology
7
Comic books, strips, etc
6
Educational games
6
Narration (Rhetoric)
6
Research
6
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62iTuhinga whakapae
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63I whakaputaina 2016iPukapuka
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64I whakaputaina 2015iPukapuka
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66iPukapuka
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69I whakaputaina 2003iPukapuka
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72I whakaputaina 2009Ngā ataata tikinoa
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73I whakaputaina 2005Ngā ataata tikinoa
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79I whakaputaina 2016iPukapuka
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80I whakaputaina 2016iPukapuka