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Game character modeling and animation with 3Ds Max /
by
Clinton, Yancey
Published 2008
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Items from Articles & more search
Berkeley Open Extended Reality Recordings 2023 (BOXRR-23): 4.7 Million Motion Capture Recordings from 105,000 XR Users
by
Nair, V.
, et al.
Intelligent Processing Algorithms for Motion Capture Data Oriented to Artificial Intelligence
by
Lu, Zhenglei
Deep Neural Labeling: Hybrid Hand Pose Estimation Using Unlabeled Motion Capture Data With Color Gloves in Context of German Sign Language
by
Waldow, Kristoffer
, et al.
With or Without You: Effect of Contextual and Responsive Crowds on VR-based Crowd Motion Capture
by
Yin, T.
, et al.
A Paradigm Shift From an Experimental-Based to a Simulation-Based Framework Using Motion-Capture Driven MIMO Radar Data Synthesis
by
Waqar, S.
, et al.
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