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Procedural game environment generation in independent game development : case study and simulation approach : a thesis submitted to Auckland University of Technology in partial ful...
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He, Yihua
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AI and artificial life in video games /
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Lecky-Thompson, Guy W.
Published 2008
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General video game artificial intelligence /
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Pérez Liébana, Diego
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Gaina, Raluca D.
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Khalifa, Ahmed
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Liu, Jialin
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Lucas, Simon M.
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Togelius, Julian
Published 2019
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Springer Nature Synthesis Collection of Technology (R0) eBook Collection 2020
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AI game engine programming /
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Schwab, Brian
Published 2009
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Artificial intelligence in games /
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Roberts, Paul (Game programmer)
Published 2023
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DEALING WITH COMPLEXITY IN DESIGN SCIENCE RESEARCH: A METHODOLOGY USING DESIGN ECHELONS.
by
Tuunanen, Tuure
, et al.
The Design Communication Assessment Scale (DCAS): Assessing and Adjusting the Effectiveness of Product Design Communications.
by
Sample, Kevin L.
, et al.
Leadership to Elevate Design at Scale: balancing conflicting imperatives.
by
Gemser, Gerda
, et al.
Experimenting with the Design, Pedagogy and Practice of Business Design at one B-School.
by
Beausoleil, Angèle M.
Symbolically Simple: How Simple Packaging Design Influences Willingness to Pay for Consumable Products.
by
Ton, Lan Anh N.
, et al.
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