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Foundation game design with Flash /
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Van der Spuy, Rex
Published 2009
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Game character modeling and animation with 3Ds Max /
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Clinton, Yancey
Published 2008
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The uncanny valley in games & animation /
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Tinwell, Angela
Published 2015
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The Flash 8 game developing handbook /
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Melnikov, Serge
Published 2006
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Beginning 3D game assets development pipeline : learn to integrate from Maya to Unity /
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Villanueva, Nova
Published 2021
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The uncanny valley in games & animation /
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Tinwell, Angela
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Items from Articles & more search
Improvement of Teacher Qualification in the Field of Computer Animation: Training or Master Class?
by
Yurchenko, A.
, et al.
Computer Animation Education Online: A Tool to Teach Control Systems Engineering throughout the COVID-19 Pandemic
by
Patete, Anna
, et al.
From Holocaust Hidden Child to Computer Animation Laboratory
by
Wein, M.
, et al.
From Comic Storyboard to 3D Animatic: Discussing the Visual Composition in Computer Animation
by
Chang, Yu-Ching
, et al.
Raising students motivation for math learning using computer animation approach
by
Ibarra, Manuel J.
, et al.
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