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Mobile phone game engine performance bottlenecks : [a dissertation submitted to Auckland University of Technology in partial fulfilment of the requirements for the Bachelor of Scie...
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Chin, Han Yang
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Learn Blackberry games development /
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Hamer, Carol
Published 2010
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Beginning iPhone games development /
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Beginning iOS6 games development /
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Jordan, Lucas L.
Published 2012
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Learn cocos2D 2 /
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Itterheim, Steffen
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Löw, Andreas
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Learn Cocos2D game development with iOS 5 /
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Itterheim, Steffen
Published 2011
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Items from Articles & more search
Energy and Emissions of Machine Learning on Smartphones vs. the Cloud.
by
Patterson, David
, et al.
Crowd-Based Road Surface Assessment Using Smartphones on Bicycles
by
Massow, Kay
, et al.
Smartphones for Computing: Can They Reduce the Carbon Footprint?
by
Trivedi, Jaineel
, et al.
Antenna Performance Over-the-Air Testing of 5G Commercial Smartphones
by
Gao, H.
, et al.
Analysis of classroom behavior in laboratory work supported by smartphones
by
He, Yuze
, et al.
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