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Business, technological, and social dimensions of computer games : multidisciplinary developments /
Published 2011
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IGI Global e-Book Collection
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Independent videogames : cultures, networks, techniques and politics /
Published 2021
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Taylor & Francis
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Metagaming : playing, competing, spectating, cheating, trading, making, and breaking videogames /
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Boluk, Stephanie, 1979-
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LeMieux, Patrick, 1984-
Published 2017
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A precarious game : the illusion of dream jobs in the video game industry /
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Bulut, Ergin
Published 2020
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Nutritional Education and Promotion of Healthy Eating Behaviors Among Mexican Children Through Video Games: Design and Pilot Test of FoodRateMaster
by
Espinosa-Curiel, Ismael Edrein
, et al.
Title not available
Video Games, Design, and Aesthetic Experience
by
James Paul Gee
Title not available
A play of bodies: How we perceive videogames [Book Review]
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