Ngā kaupapa kua whakahuatia i roto i tō rapu.
Social aspects
Video games
Psychological aspects
25
Computer games
22
Design
21
Video games industry
10
History
9
Philosophy
5
Video gamers
5
Video games and children
5
Computer art
4
Economic aspects
4
History and criticism
4
Popular culture
4
Fantasy games
3
Gamification
3
Gender identity
3
Learning, Psychology of
3
Marketing
3
Moral and ethical aspects
3
Psychology
3
Research
3
Simulation games in education
3
Video game addiction
3
Video games and teenagers
3
Video games for women
3
Violence in video games
3
Augmented reality
2
Comic books, strips, etc
2
Gender identity in mass media
2
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21I whakaputaina 2008Pukapuka
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22I whakaputaina 2008Pukapuka
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23Pukapuka
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24I whakaputaina 2010iPukapuka
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25I whakaputaina 2010iPukapuka
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26
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27iPukapuka
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28iPukapuka
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29
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30I whakaputaina 2011iPukapuka
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31I whakaputaina 2010iPukapuka
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32
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33
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34
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35I whakaputaina 2012Pukapuka
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36
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37I whakaputaina 2012iPukapuka
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38
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39
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40iPukapuka