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Search Results - "Computer games Design"
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Designer-driven procedural game content generation using multi-agent evolutionary computation: [a thesis submitted to Auckland University of Technology in fulfilment of the require...
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Kruse, Jan
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Embracing possibility : a playful attitude towards the creation of playful objects : this exegesis is submitted to Auckland University of Technology in partial fulfilment of the re...
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Gavin, Jenna
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Creating navigational tools that are intuitive and organic for open world virtual reality games: Digital Design, School of Art and Design, Auckland University of Technology, 2017 /
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Pinto De Menezes, Matthew-Rhys
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Hiding in a hollow tree : Master of Art and Design, thesis year, exegesis /
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Kenobi, Ben Tuhoe
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Seamless virtual reality locomotion: a thesis submitted to Auckland University of Technology in fulfilment of the requirements for the degree of Master of Design, 2018 /
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Todoroki, Masaya
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Procedural game environment generation in independent game development : case study and simulation approach : a thesis submitted to Auckland University of Technology in partial ful...
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He, Yihua
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Dear diary : an investigation of emotionally engaging computer-game narratives : [an exegesis submitted to Auckland University of Technology in partial fulfilment of the requiremen...
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Wang, Hengbo
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The narrative potential of videogames : how designing mechanics impacts storytelling : [a thesis submitted to Auckland University of Technology in partial fulfilment of the require...
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Collis, Elliot
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Crazy catch/digital game demo : a creative anime trailer and interactive game demo : this exegesis is submitted to the Auckland University of Technology for the degree of Master of...
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Chen, Jiankun
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Items from Articles & more search
Language Learning in AVG Computer Games: Design Strategies
by
Su, Baohua
, et al.
Adaptive Case Study 9 Educational Computer Games with Principles and Standards for Educational Computer Games Design
by
zahra nasresfahani
, et al.
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Book review [Book Review]
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