Showing
1 - 8
results of
8
Skip to content
Institutional Login
Language
English
Te reo Māori
Books & media
Combined Results
Books & media
Articles & more
All Fields
Title
Author
Subject
Call Number
ISBN/ISSN
Find
Advanced
Page will reload when a filter is removed.
Applied Filters:
Suggested Topics:
Remove Filter
Social aspects
Page will reload when a filter is removed.
Show filters (1)
Suggested Topics:
Remove Filter
Social aspects
Search Results - "Computer games Design"
Suggested Topics within your search.
Suggested Topics within your search.
Computer games
8
Design
8
Social aspects
Computer animation
2
Computer graphics
2
Human engineering
2
Narration (Rhetoric)
2
Board games
1
Computer simulation
1
Human body
1
Human mechanics
1
Landscapes
1
Programming
1
Video games
1
Showing
1 - 8
results of
8
Refine Results
Sort
Relevance
Date Descending
Date Ascending
Call Number
Author
Title
Select Page | with selected:
Email
Export
Print
Save
Select result number 1
1
A theory of fun for game design /
by
Koster, Raph
Published 2005
Book
Loading…
Call Number:
Loading...
Located:
Loading...
Request this item
Save to List
Saved in:
Select result number 2
2
Dear diary : an investigation of emotionally engaging computer-game narratives : [an exegesis submitted to Auckland University of Technology in partial fulfilment of the requiremen...
by
Wang, Hengbo
Ethesis
Call Number:
Loading...
Located:
Loading...
Online:
Click here to access this resource online
Request this item
Save to List
Saved in:
Select result number 3
3
The narrative potential of videogames : how designing mechanics impacts storytelling : [a thesis submitted to Auckland University of Technology in partial fulfilment of the require...
by
Collis, Elliot
Ethesis
Call Number:
Loading...
Located:
Loading...
Online:
Click here to access this resource online
Request this item
Save to List
Saved in:
Select result number 4
4
Design and use of serious games /
Published 2009
Ebook
Call Number:
Loading...
Located:
Loading...
Online:
Springer eBooks
Request this item
Save to List
Saved in:
Select result number 5
5
The uncanny valley in games & animation /
by
Tinwell, Angela
Published 2015
Ebook
Call Number:
Loading...
Located:
Loading...
Online:
Click here to view this book
Request this item
Save to List
Saved in:
Select result number 6
6
The social construction of landscapes in games /
Published 2022
Ebook
Call Number:
Loading...
Located:
Loading...
Online:
Springer Humanities and Social Science eBook Collection 2022 English/International
Request this item
Save to List
Saved in:
Select result number 7
7
The digital gaming handbook /
Published 2021
Ebook
Call Number:
Loading...
Located:
Loading...
Online:
Click here to view this book
Request this item
Save to List
Saved in:
Select result number 8
8
The uncanny valley in games & animation /
by
Tinwell, Angela
Published 2015
Book
Loading…
Call Number:
Loading...
Located:
Loading...
Request this item
Save to List
Saved in:
Select Page | with selected:
Email
Export
Print
Save
Search Tools:
RSS Feed
–
Email Search
–
Save Search
Back
Refine Results
Page will reload when a filter is selected or excluded.
Location
Online
6 results
6
City campus
2 results
2
Shelving location
City campus main collection
2 results
2
Item type
Ebook
4 results
4
Book
2 results
2
Ethesis
2 results
2
Year of Publication
From:
To:
Items from Articles & more search
Language Learning in AVG Computer Games: Design Strategies
by
Su, Baohua
, et al.
Adaptive Case Study 9 Educational Computer Games with Principles and Standards for Educational Computer Games Design
by
zahra nasresfahani
, et al.
Title not available
Title not available
Book review [Book Review]
More results…