A theory of fun for game design / by Raph Koster.
"If you are interested in game structure and design you'll really enjoy how A Theory of Fun works on two levels - as a quick inspiration guide for game designers, and as a thought-provoking discussion on how we learn, why we play games, and how learning and playing are connected."--BO...
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Main Author: | |
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Format: | Book |
Language: | English |
Published: |
Scottsdale, AZ :
Paraglyph Press,
[2005]
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Subjects: |
Summary: | "If you are interested in game structure and design you'll really enjoy how A Theory of Fun works on two levels - as a quick inspiration guide for game designers, and as a thought-provoking discussion on how we learn, why we play games, and how learning and playing are connected."--BOOK JACKET. |
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Physical Description: | x, 244 pages : illustrations ; 18 x 24 cm |
ISBN: | 1932111972 9781932111972 |