A theory of fun for game design / by Raph Koster.

"If you are interested in game structure and design you'll really enjoy how A Theory of Fun works on two levels - as a quick inspiration guide for game designers, and as a thought-provoking discussion on how we learn, why we play games, and how learning and playing are connected."--BO...

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Bibliographic Details
Main Author: Koster, Raph (Author)
Format: Book
Language:English
Published: Scottsdale, AZ : Paraglyph Press, [2005]
Subjects:
Description
Summary:"If you are interested in game structure and design you'll really enjoy how A Theory of Fun works on two levels - as a quick inspiration guide for game designers, and as a thought-provoking discussion on how we learn, why we play games, and how learning and playing are connected."--BOOK JACKET.
Physical Description:x, 244 pages : illustrations ; 18 x 24 cm
ISBN:1932111972
9781932111972
Availability

City Campus

  • Call Number:
    794.8 KOS
    Copy
    Available - City Campus Main Collection
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