Digital sport for performance enhancement and competitive evolution : intelligent gaming technologies / [edited by] Nigel K. Li Pope, Kerri-Ann L. Kuhn, John J.H. Forster.
"An unacknowledged, global phenomenon in the sphere of computer applications, digital sport, plays an enormous part in training and performance enhancement.Digital Sport for Performance Enhancement and Competitive Evolution: Intelligent Gaming Technologies is the first book to provide an overvi...
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Other Authors: | , , |
Format: | Ebook |
Language: | English |
Published: |
Hershey, PA :
Information Science Reference,
c2009.
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Subjects: | |
Online Access: | IGI Global e-Book Collection |
Summary: | "An unacknowledged, global phenomenon in the sphere of computer applications, digital sport, plays an enormous part in training and performance enhancement.Digital Sport for Performance Enhancement and Competitive Evolution: Intelligent Gaming Technologies is the first book to provide an overview of the increasing level of digitization in sport including areas of gaming and athlete training. A cutting-edge reference source within its field, this book discusses sport consumers and the playing of computer games drawing from academicians and practitioners from varied disciplines and approaches."--Publisher's website. |
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Format: | Mode of access: World Wide Web. |
Bibliography: | Includes bibliographical references (p. 336-376) and index. |
ISBN: | 1282114875 1605664073 9781282114876 9781605664071 (Internet) 9781605664071 |