Digital sport for performance enhancement and competitive evolution : intelligent gaming technologies / [edited by] Nigel K. Li Pope, Kerri-Ann L. Kuhn, John J.H. Forster.

"An unacknowledged, global phenomenon in the sphere of computer applications, digital sport, plays an enormous part in training and performance enhancement.Digital Sport for Performance Enhancement and Competitive Evolution: Intelligent Gaming Technologies is the first book to provide an overvi...

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Bibliographic Details
Corporate Author: InfoSci-Books
Other Authors: Forster, John, 1946-, Kuhn, Kerri-Ann L., Pope, Nigel
Format: Ebook
Language:English
Published: Hershey, PA : Information Science Reference, c2009.
Subjects:
Online Access:IGI Global e-Book Collection
Description
Summary:"An unacknowledged, global phenomenon in the sphere of computer applications, digital sport, plays an enormous part in training and performance enhancement.Digital Sport for Performance Enhancement and Competitive Evolution: Intelligent Gaming Technologies is the first book to provide an overview of the increasing level of digitization in sport including areas of gaming and athlete training. A cutting-edge reference source within its field, this book discusses sport consumers and the playing of computer games drawing from academicians and practitioners from varied disciplines and approaches."--Publisher's website.
Format:Mode of access: World Wide Web.
Bibliography:Includes bibliographical references (p. 336-376) and index.
ISBN:1282114875
1605664073
9781282114876
9781605664071 (Internet)
9781605664071
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