Beginning WebGL for HTML5 / Brian Danchilla.

"Beginning Web GL for HTML5 gets you rapidly up to speed with Web GL, a powerful new graphics language within the browser. You'll render realistic scenes with advanced lighting models, shadows, blending and textures. You'll also use mathematics to model fractals and particle systems....

Full description

Saved in:
Bibliographic Details
Main Author: Danchilla, Brian
Corporate Author: SpringerLink ebooks - Professional and Applied Computing (2012)
Format: Ebook
Language:English
Published: [Berkeley, Calif.] : New York : Apress ; Distributed to the book trade worldwide by Springer Science+Business Media, c2012.
Series:Expert's voice in Web development.
Subjects:
Online Access:Springer eBooks
Description
Summary:"Beginning Web GL for HTML5 gets you rapidly up to speed with Web GL, a powerful new graphics language within the browser. You'll render realistic scenes with advanced lighting models, shadows, blending and textures. You'll also use mathematics to model fractals and particle systems. Going beyond that,Beginning Web GL for HTML5 presents advanced vertex and fragment shader usage for creating stunning, top-end results.You'll benefit from using modern frameworks to rapidly develop complex scenes, and make use of many tools to help improve rendering performance and debugging.Beginning Web GL for HTML5builds your critical Web GL development skills while being enjoyable at each step of the way.Quickly get up to speed with Web GLRender realistic scenes Work faster with frameworks Improve rendering performance"--Publisher's website.
Item Description:Description based on print version record.
Includes index.
Physical Description:1 electronic document.
Format:Mode of access: World Wide Web.
ISBN:1430239972
9781430239970
Availability
Requests
Request this item Request this AUT item so you can pick it up when you're at the library.
Interlibrary Loan With Interlibrary Loan you can request the item from another library. It's a free service.