Integrating video game research and practice in library and information science / Jacob A. Ratliff, Independent Researcher, USA.
"Video games are now a ubiquitous form of media used by the majority of the American population. However, the academic research field surrounding this genre does not accurately reflect the pervasive influence of video games. The field of library and information sciences helps provide the necess...
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Main Author: | |
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Format: | Ebook |
Language: | English |
Published: |
Hershey, PA :
Information Science Reference (an imprint of IGI Global),
[2015]
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Series: | Advances in library and information science (ALIS) book series.
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Subjects: | |
Online Access: | IGI Global e-Book Collection |
Summary: | "Video games are now a ubiquitous form of media used by the majority of the American population. However, the academic research field surrounding this genre does not accurately reflect the pervasive influence of video games. The field of library and information sciences helps provide the necessary foundational support for this media.Integrating Video Game Research and Practice in Library and Information Science brings together video gaming culture and its unique forms of communication with information behavior research. By detailing the nuances of video games and their influence, this reference book reveals communication patterns within society and provides comprehensive background and analysis for libraries, librarians, and information professionals."--Publisher's website. |
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Physical Description: | 1 online resource (xv, 300 pages). |
Format: | Mode of access: World Wide Web. |
Bibliography: | Includes bibliographical references and index. |
ISBN: | 1466681764 9781466681767 |