Digital character development : theory and practice / Rob O'Neill.
"Digital characters are a driving force in the entertainment industry today. Every animated film and video game production spends a large percentage of its resources and time on advancing the quality of the digital characters inhabiting the world being created. This book presents the theory and...
Saved in:
Main Author: | |
---|---|
Format: | Book |
Language: | English |
Published: |
Boca Raton :
CRC Press,
[2016]
|
Edition: | Second edition. |
Subjects: |
Summary: | "Digital characters are a driving force in the entertainment industry today. Every animated film and video game production spends a large percentage of its resources and time on advancing the quality of the digital characters inhabiting the world being created. This book presents the theory and practice behind the creation of digital characters for film and games using software-agnostic descriptions that apply to any animation application. It provides insight from a real production environment and the requirements that such an environment imposes." --Publisher's website. |
---|---|
Physical Description: | xxvii, 304 pages : illustrations, portraits ; 25 cm |
Bibliography: | Includes bibliographical references and index. |
ISBN: | 1482250772 9781482250770 1482250780 9781482250787 |