Digital character development : theory and practice / Rob O'Neill.
"Digital characters are a driving force in the entertainment industry today. Every animated film and video game production spends a large percentage of its resources and time on advancing the quality of the digital characters inhabiting the world being created. This book presents the theory and...
I tiakina i:
Kaituhi matua: | |
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Hōputu: | Pukapuka |
Reo: | English |
I whakaputaina: |
Boca Raton :
CRC Press,
[2016]
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Putanga: | Second edition. |
Ngā marau: |
Whakarāpopototanga: | "Digital characters are a driving force in the entertainment industry today. Every animated film and video game production spends a large percentage of its resources and time on advancing the quality of the digital characters inhabiting the world being created. This book presents the theory and practice behind the creation of digital characters for film and games using software-agnostic descriptions that apply to any animation application. It provides insight from a real production environment and the requirements that such an environment imposes." --Publisher's website. |
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Whakaahuatanga ōkiko: | xxvii, 304 pages : illustrations, portraits ; 25 cm |
Rārangi puna kōrero: | Includes bibliographical references and index. |
ISBN: | 1482250772 9781482250770 1482250780 9781482250787 |