Bridging literacies with videogames / edited by Hannah R. Gerber, Sam Houston State University, Texas, USA, and Sandra Schamroth Abrams, St. John's University, New York, USA.
"Bridging Literacies with Videogames provides an international perspective of literacy practices, gaming culture, and traditional schooling. Featuring studies from Australia, Colombia, South Korea, Canada, and the United States, this edited volume addresses learning in primary, secondary, and t...
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Other Authors: | , |
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Format: | Ebook |
Language: | English |
Published: |
Rotterdam ; Boston :
Sense Publishers,
[2014]
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Series: | Gaming ecologies and pedagogies series ;
v. 1. |
Subjects: | |
Online Access: | Springer eBooks |
Summary: | "Bridging Literacies with Videogames provides an international perspective of literacy practices, gaming culture, and traditional schooling. Featuring studies from Australia, Colombia, South Korea, Canada, and the United States, this edited volume addresses learning in primary, secondary, and tertiary environments with topics related to:• re-creating worlds and texts• massive multiplayer second language learning• videogames and classroom learning These diverse topics will provide scholars, teachers, and curriculum developers with empirical support for bringing videogames into classroom spaces to foster meaning making. Bridging Literacies with Videogames is an essential text for undergraduates, graduates, and faculty interested in contemporizing learning with the medium of the videogame."--Publisher's website. |
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Physical Description: | 1 online resource (xxiv, 210 pages) : illustrations. |
Format: | Mode of access: World Wide Web. |
Bibliography: | Includes bibliographical references and index. |
ISBN: | 9462096686 9789462096684 |