Fusion of smart, multimedia and computer gaming technologies : research, systems and perspectives / Dharmendra Sharma, Margarita Favorskaya, Lakhmi C. Jain, Robert J. Howlett, editors.

This monograph book is focused on the recent advances in smart, multimedia and computer gaming technologies. The Contributions include: · Smart Gamification and Smart Serious Games. · Fusion of secure IPsec-based Virtual Private Network, mobile computing and rich multimedia technology. · Teaching an...

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Bibliographic Details
Other Authors: Favorskaya, Margarita N. (Editor), Howlett, Robert J. (Editor), Jain, L. C. (Editor), Sharma, Dharmendra (Editor)
Format: Ebook
Language:English
Published: Cham [Switzerland] ; Heidelberg ; New York : Springer International Publishing, [2015]
Series:Intelligent systems reference library ; 84.
Subjects:
Online Access:Springer eBooks
Description
Summary:This monograph book is focused on the recent advances in smart, multimedia and computer gaming technologies. The Contributions include: · Smart Gamification and Smart Serious Games. · Fusion of secure IPsec-based Virtual Private Network, mobile computing and rich multimedia technology. · Teaching and Promoting Smart Internet of Things Solutions Using the Serious-game Approach. · Evaluation of Student Knowledge using an e-Learning Framework. · The iTEC Eduteka. · 3D Virtual Worlds as a Fusion of Immersing, Visualizing, Recording, and Replaying Technologies. · Fusion of multimedia and mobile technology in audioguides for Museums and Exhibitions: from Bluetooth Push to Web Pull. The book is directed to researchers, students and software developers working in the areas of education and information technologies.
Physical Description:1 online resource (xi, 205 pages) : illustrations (some colour).
Format:Mode of access: World Wide Web.
Bibliography:Includes bibliographical references.
ISBN:3319146459
9783319146454
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