Fusion of smart, multimedia and computer gaming technologies : research, systems and perspectives / Dharmendra Sharma, Margarita Favorskaya, Lakhmi C. Jain, Robert J. Howlett, editors.
This monograph book is focused on the recent advances in smart, multimedia and computer gaming technologies. The Contributions include: · Smart Gamification and Smart Serious Games. · Fusion of secure IPsec-based Virtual Private Network, mobile computing and rich multimedia technology. · Teaching an...
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Other Authors: | , , , |
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Format: | Ebook |
Language: | English |
Published: |
Cham [Switzerland] ; Heidelberg ; New York :
Springer International Publishing,
[2015]
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Series: | Intelligent systems reference library ;
84. |
Subjects: | |
Online Access: | Springer eBooks |
Summary: | This monograph book is focused on the recent advances in smart, multimedia and computer gaming technologies. The Contributions include: · Smart Gamification and Smart Serious Games. · Fusion of secure IPsec-based Virtual Private Network, mobile computing and rich multimedia technology. · Teaching and Promoting Smart Internet of Things Solutions Using the Serious-game Approach. · Evaluation of Student Knowledge using an e-Learning Framework. · The iTEC Eduteka. · 3D Virtual Worlds as a Fusion of Immersing, Visualizing, Recording, and Replaying Technologies. · Fusion of multimedia and mobile technology in audioguides for Museums and Exhibitions: from Bluetooth Push to Web Pull. The book is directed to researchers, students and software developers working in the areas of education and information technologies. |
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Physical Description: | 1 online resource (xi, 205 pages) : illustrations (some colour). |
Format: | Mode of access: World Wide Web. |
Bibliography: | Includes bibliographical references. |
ISBN: | 3319146459 9783319146454 |