Modeling and simulating bodies and garments / Nadia Magnenat-Thalmann, editor ; with contributions by Ugo Bonanni [and others] ; visuals by Marléne Arevalo-Poizat, Nedjma Cadi-Yazli, Christiane Luible.
Modeling and Simulating Bodies and Garments is a comprehensive visual textbook, dealing with all aspects of 3D virtual clothing and allowing users to try on virtual outfits. It covers a number of topics including: - Body modeling and animation - Character based adaptation - Cloth modeling and simula...
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Format: | Ebook |
Language: | English |
Published: |
London :
Springer,
2010.
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Subjects: | |
Online Access: | Springer eBooks |
Summary: | Modeling and Simulating Bodies and Garments is a comprehensive visual textbook, dealing with all aspects of 3D virtual clothing and allowing users to try on virtual outfits. It covers a number of topics including: - Body modeling and animation - Character based adaptation - Cloth modeling and simulation - Design and animation of patterns and clothes - Virtual prototyping The chapters cover the complex issues that have to be addressed in order to successfully implement a 3D virtual try-on, discussing the adjustments that have to be made to calibrate the dimensions, the effects of motion, and cloth retargeting. The ultimate goal is for humans to see themselves at any time, wearing any clothing available in the database, adapted to their body size. Students and practitioners alike will benefit from the information contained in the book. Many images are included, and more can be found on www.miralab.ch. |
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Physical Description: | 1 online resource (xviii, 202 pages) : illustrations |
Bibliography: | Includes bibliographical references. |