Video game design : principles and practices from the ground up / Michael Salmond.

"Video Game Design is a visual introduction to integrating core design essentials, such as critical analysis, mechanics and aesthetics, prototyping, level design, into game design. Using a raft of examples from a diverse range of leading international creatives and award-winning studios, this i...

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Bibliographic Details
Main Author: Salmond, Michael (Author)
Format: Book
Language:English
Published: London : Fairchild Books, an imprint of Bloomsbury Publishing Plc, [2016]
Subjects:
Description
Summary:"Video Game Design is a visual introduction to integrating core design essentials, such as critical analysis, mechanics and aesthetics, prototyping, level design, into game design. Using a raft of examples from a diverse range of leading international creatives and award-winning studios, this is a must-have guide for budding game designers. Industry perspectives from game industry professionals provide fascinating insights into this creative field, and each chapter concludes with a workshop project to help you put what you've learnt into practice to plan and develop your own games. With over 200 images from some of the best-selling, most creative games of the last 30 years, this is an essential introduction to industry practice, helping readers develop practical skills for video game creation."--Publisher's website.
Physical Description:270 pages : illustrations (chiefly colour) ; 27 cm
Bibliography:Includes bibliographical references and index.
ISBN:147256748X
9781472567482
Availability

City Campus

  • Call Number:
    794.81 SAL
    Copy
    Available - City Campus Main Collection
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