Gametime : an online gaming start-up / Teri Tompkins, Miriam Lacey, Jaclyn Margolis.
Gametime is a new venture of an online gaming start up, mostly populated by millennial twenty-somethings who are riding high on technology, camaraderie and entrepreneurial spirit. Conflict ensues when an older Chief Executive Officer (CEO) is hired to expand the business. Communication and vague sep...
Saved in:
Main Authors: | , , |
---|---|
Format: | Ebook |
Language: | English |
Published: |
London :
Pepperdine University, Graziadio School of Business and Management,
2018.
|
Series: | SAGE Knowledge. Cases.
|
Subjects: | |
Online Access: | SAGE |
Summary: | Gametime is a new venture of an online gaming start up, mostly populated by millennial twenty-somethings who are riding high on technology, camaraderie and entrepreneurial spirit. Conflict ensues when an older Chief Executive Officer (CEO) is hired to expand the business. Communication and vague separation of roles add to the confusion creating serious issues resulting in accusations of insubordination that are forcing one of the founders to decide to stay - or leave, or fire the new CEO. |
---|---|
Physical Description: | 1 online resource. |
Bibliography: | Includes bibliographical references and index. |
ISBN: | 1526432714 9781526432711 |