How to do things with videogames / Ian Bogost.

"In recent years, computer games have moved from the margins of popular culture to its center. This book explores the many ways computer games are used today: documenting important historical and cultural events, educating both children and adults; promoting commercial products; and serving as...

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Bibliographic Details
Main Author: Bogost, Ian
Format: Ebook
Language:English
Published: Minneapolis : University of Minnesota Press, ©2011.
Series:Electronic mediations ; v. 38.
Subjects:
Online Access:Click here to view this book
Description
Summary:"In recent years, computer games have moved from the margins of popular culture to its center. This book explores the many ways computer games are used today: documenting important historical and cultural events, educating both children and adults; promoting commercial products; and serving as platforms for art, pornography, exercise, relaxation, pranks, and politics." --Publisher description.
Physical Description:1 online resource (180 pages)
Bibliography:Includes bibliographical references.
ISBN:0816678677
9780816678679
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