Playing dystopia : nightmarish worlds in video games and the player's aesthetic response / Gerald Farca.

Video games permeate our everyday existence. They immerse players in fascinating gameworlds and exciting experiences, often inviting them in various ways to reflect on the enacted events.0Gerald Farca explores the genre of dystopian video games and the player's aesthetic response to their night...

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Bibliographic Details
Main Author: Farca, Gerald, 1983- (Author)
Format: Ebook
Language:English
Published: Bielefeld (Germany) : transcript Verlag, [2018]
Series:Studies of digital media culture ; v. 8
Subjects:
Online Access:JSTOR Open Access
Description
Summary:Video games permeate our everyday existence. They immerse players in fascinating gameworlds and exciting experiences, often inviting them in various ways to reflect on the enacted events.0Gerald Farca explores the genre of dystopian video games and the player's aesthetic response to their nightmarish gameworlds. Players, he argues, will gradually come to see similarities between the virtual dystopia and their own 'offline' environment, thus learning to stay wary of social and political developments. In his analysis, Farca draws from a variety of research fields, such as literary theory and game studies, combining them into a coherent theory of aesthetic response to dystopian games.
Physical Description:1 online resource (433 pages) : illustrations.
Bibliography:Includes bibliographical references (pages 417-433)
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